Project Info
Date: August 2025 - December 2025
Team Size: 8
Studio: Studio Crashout!
Engine: Unity
Synopsis: Hook n' Sinker was a 2.5D platformer bullethell boss rush where the player takes the role a hunter. Personally tasked with killing all the sea monster bosses that wreck havoc amongst the land, only using their only weapon, a harpoon gun to take them down.

My Contributions
Main:
I was responsible for creating and designing the level and platforming.
I also created the initial concept and gameplay elements.
Lastly, I was the designated testing lesion for the team and was involved in player feedback.
Secondary:
I assisted with the narrative concept, environmental/narrative level design, and created deferred features such as crafting new armor, new harpoons and their various effects, and items.
