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Project Info

Date: August 2025 - December 2025

Team Size:

Studio: ​Studio Crashout! 

Engine: Unity

Synopsis: Hook n' Sinker was a 2.5D platformer bullethell boss rush where the player takes the role a hunter. Personally tasked with killing all the sea monster bosses that wreck havoc amongst the land, only using their only weapon, a harpoon gun to take them down.

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My Contributions

Main:

I was responsible for creating and designing the level and platforming.

I also created the initial concept and gameplay elements.

Lastly, I was the designated testing lesion for the team and was involved in player feedback. ​

Secondary: 

I assisted with the narrative concept, environmental/narrative level design, and created deferred features such as crafting new armor, new harpoons and their various effects, and items. 

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Hook n' Sinker VDD.jpg

Gameplay Trailer

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