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Erianna Hilliard
Level / Narrative / Gameplay Design
A graduating senior from Champlain College that is passionate about both games and the industry.
Projects
Hook n' Sinker
A fall capstone game made in Unity. My role on this project was designing and implementing the level as the sole level designer.

That Wasn't There Before
Solo narrative project that I made in Ren'py. I created the narrative, wrote the code, implemented sounds and all dialogue choices.
With It We Leave
A spring capstone game where my primary role was level designer. I also contributed with other generalist work.

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